Welcome to Neu Age!
News:
View the archives
June 30, 2009, 10:46 am
Posted by: TDKenyon
News Ideas:
You players are a mine of information, stats, and ideas that we've only been using modestly via forums. Because Neu Age is about creating YOUR character the way YOU want it (and much more so in the future), we have difficulty scaling items and mobs to fit each and every player equally. I plan to change this in a number of ways.
* Change up the news system so to fit these new updates into the layout better, allowing you to view many, smaller updates and quickly expand on these articles without changing pages, as well as adding a comment system. Additionally, I think I'll integrate this into the forums, so we can all readily communicate with much more efficiency.
* Create a bug tracker that works the same way, both in the forum and the game, with screenshots and other features. This offers additional help by making each bug public, allowing any player to view and comment on bugs they have had quickly.
June 30, 2009, 10:40 am
Posted by: TDKenyon
How We Do News:
We are developing Neu Age at a more intelligent, careful pace than we were before, by creative brainstorming, planning, reworking ideas, and planning more long before I ever get to coding. This will prevent many bugs from popping up, as well as make each new feature or system integrate more fluidly.
I will also be discussing news at that same pace. I will be posting more frequent, less detailed ideas and updates, giving you all a better look into how we are running Neu Age in our "down time". *PLEASE* - I love chatting on the forums about new ideas, bugs, and generally anything to do with Neu Age. I am more than active, checking the forums multiple times every day. If you have a few free minutes, please don't hesitate to post something.
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News:
View the archives
June 30, 2009, 10:46 am
Posted by: TDKenyon
News Ideas:
You players are a mine of information, stats, and ideas that we've only been using modestly via forums. Because Neu Age is about creating YOUR character the way YOU want it (and much more so in the future), we have difficulty scaling items and mobs to fit each and every player equally. I plan to change this in a number of ways.
* Change up the news system so to fit these new updates into the layout better, allowing you to view many, smaller updates and quickly expand on these articles without changing pages, as well as adding a comment system. Additionally, I think I'll integrate this into the forums, so we can all readily communicate with much more efficiency.
* Create a bug tracker that works the same way, both in the forum and the game, with screenshots and other features. This offers additional help by making each bug public, allowing any player to view and comment on bugs they have had quickly.
June 30, 2009, 10:40 am
Posted by: TDKenyon
How We Do News:
We are developing Neu Age at a more intelligent, careful pace than we were before, by creative brainstorming, planning, reworking ideas, and planning more long before I ever get to coding. This will prevent many bugs from popping up, as well as make each new feature or system integrate more fluidly.
I will also be discussing news at that same pace. I will be posting more frequent, less detailed ideas and updates, giving you all a better look into how we are running Neu Age in our "down time". *PLEASE* - I love chatting on the forums about new ideas, bugs, and generally anything to do with Neu Age. I am more than active, checking the forums multiple times every day. If you have a few free minutes, please don't hesitate to post something.